Sources
CR
Type
Size
Alignment
Movement

Davil Starsong

Medium Humanoid (elf), Neutral

Armor Class 15 (chain shirt)
Hit Points 82 (15d8 + 15)
Speed 30 ft.
STR
10
+0
DEX
14
+2
CON
12
+1
INT
16
+3
WIS
12
+1
CHA
17
+3
Saving Throws DEX +5, CHA +6
Skills Arcana +6, History +6, Insight +4, Perception +4, Performance +6
Senses darkvision 60 ft., passive Perception 14
Languages Common, Draconic, Dwarvish, Elvish
Challenge 6 (2,300 XP)

Traits

Fey Ancestry. Davil has advantage on saving throws against being charmed, and magic can't put him to sleep.

Spellcasting

Spellcasting. Davil is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks) He has the following bard spells prepared:

Cantrips (at will): mage hand, mending, minor illusion, vicious mockery

1st level (4 slots): cure wounds, disguise self, sleep

2nd level (3 slots): crown of madness, invisibility, suggestion

3rd level (3 slots): nondetection, sending, tongues

4th level (3 slots): compulsion, freedom of movement, polymorph

5th level (2 slots): dominate person, greater restoration

6th level (1 slot): Otto's irresistible dance

Actions

Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Lore

Within the Waterdeep division of the Black Network, Davil is accorded the title of Master of Opportunities and Negotiations because he's good at sniffing out lucrative business deals, and he makes friends easily.